Virtuelles Nichts, Augmented Nichts, Reales Nichts. Mixed Nichts, Extended Nichts. 

Die sechs Künstler*innen (Daniel Hengst, Vesela Stanoeva, Farina Hamann, Vladimir Ilic, Clemens Schöll und Frederika Tsai) haben innerhalb einer Woche gemeinsam ein ortsspezifisches Konzept für den Raum an der Bochumer Straße 140 – 142 entwickelt. Dabei erforschten sie sowohl die eigenen Potenziale als auch die des Ortes. Das Ergebnis umfasst unterschiedliche Medien, deren Darstellungsformen und -logiken verhandelt werden. Das Ausstellungskonzept verschmilzt neben klassischen Installations- und Videoarbeiten zeitgenössische Formate von Virtual und Augmented Reality. 

© Ravi Seick 

Do Not Panic. Merging Physical and Virtual Spaces

My general intention, as an artist in the exhibition Do Not Panic, is to explore the fusion of real and virtual worlds in order to exploit the change of a sensory perception in the digital age. The focus will be put on two spatial stagings in the format of installations which illustrate the cultural-structural changes through the Ruhr region from the beginning of industrialization to modern times. The first installation was created in October 2017 in cooperation with the DIY store Hornbach andhas the title Verlust an Genauigkeit. Thematically it concerns the coloring as well as the demolition of an generation-spanning blacksmith’s workshop. The second installation, entitled Transzendenter Supranaturalismus, features a virtual performance that takes place on the site of the former Hoesch Provincial Office and was already on display at theFavoriten Festival Dortmund 2018. The digital age reveals new ways to present and experience cultural content through a variety of technologies. In this context, the aim of the research within the project Do Not Panic is to create hybrid spatial installations that offer the visitors a sensory, interactive experience. However, such hybrid spatial installations never define only physical and digital objects that coexist and interact in real time: concept, context and a curative approach, in terms of spatial dramaturgy, play an equally important role in this format.



The work See investigates the narrative properties of light through video projection and real-time movement data of the visitors. See, commissioned by the International Light Art Centre in Unna, was created in collaboration with StoryLab kiU in Dortmund. 

projector, mirror foil, Arduino Uno, ultrasonic distance sensor module